Slideshare presentations of DS experiences

The following 2 slideshares are of schools/classrooms that have trialled the Nintendo DS systems in their classrooms. Dawn Hallybone of Oakdale Junior School http://www.slideshare.net/HandheldLearning/dawn-hallybone-presentation Anthony Evans of Peter & Pauls Catholic School http://www.slideshare.net/skinnyboy/nintendo-project-report-presentation

Oakdale Junior School DS report

A great artilce on the Future Lab site featuring teacher Dawn Hallybone. “It’s the only time we are quiet,” quips Kianna, aged 11. And there is no dissent from Dawn Hallybone, her teacher at Oakdale Junior School. In fact the silence in the Year 6 maths lesson is remarkable as the pupils immerse themselves in [...]

Educational Uses for the Nintendo DS

Found this blog on Educational Game Research. After a cautious trial with the English tutorial software, in which students write out the words they hear, and are prompted as to whether their handwriting is correct or not … The school found that nearly 80% of students who used the DS each day mastered junior-high-level competence [...]

Brain Training Can Improve Grades

Another great post that would look great in a proposal for ds and brain training in the classroom. By Tracy Packiam Alloway, PhD There is exciting research emerging on the benefit of brain training. The question is: what works? Is it enough to memorize numbers in backwards order? Previous research outlines programs where students remember [...]

The Power of Nintendo DS by Jarrod Robinson

I came across a great Ning today called Classroom 2.0 by Steve Hargadon. It featured an article by Jarrod Robinson called The Power of Nintendo DS. For the past month I have been using a set of Nintendo DS systems within the Alternative Program class that I teach here at Boort Secondary College. The program [...]

Nintendo hardware in the classroom? Why not?

Great report by Christopher Dawson When Nintendo’s Shigeru Miyamoto gets an idea in his head, big things tend to happen. In fact, a couple years ago, the company banned him from speaking to the press about his hobbies. An interest in puzzles begat BrainAge. A physical fitness kick gave us Wii Fit. You get the [...]

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