A Gamers Education: Nintendo DS results

http://agamerseducation.wordpress.com/category/nintendo-ds/ Gamers Education blog is a repository for games and the educational value they believe exists in each one. The value can be academic or social in nature. Each game listing includes an image of the game, a brief description and a listing of it’s academic and/or social benefits. Other resources on this site include [...]

Doctor Kawashima in the P.6 classroom

More from the Dundee Schools program. by Derek Robertson Some time ago I had a hunch, a gut feeling that Doctor Kawashima’s Brain Training for the Nintendo DS was a tool that had a locus of some kind in classrooms. I remember having the same feeling many years ago when I first saw the Logical [...]

Effects of ‘Brain Training’ programme on computation and self-esteem

Thought this would be good to quote in proposal’s. British Journal of Educational Technology Volume 41 Issue 2, Pages 242 – 255 Published Online: 24 Feb 2009 Journal compilation © 2010 Becta It is known that computer games are motivating for children, but there is limited direct evidence of their effects on classroom learning. The [...]

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